SafeLeagues NFL 2019 Empire League Official Rules
(for basic, deluxe, premium, ultimate, and platinum style leagues)

(Updated 1/4/2019)

LEAGUE OVERVIEW

An Empire League is a dynasty-style fantasy football league. In the first year of the league, each owner drafts a roster of players in a snake-style email or live draft. At the end of each season, each owner’s entire roster transfers to the next season. Each season there will be a rookie draft, during which any rookie may be selected, described in more detail below.
 

Each SafeLeagues Empire league has the following unique distinctions from a “traditional” dynasty league:

  • There is an “Empire Pot,” which is a portion of each season’s prize pool that is rolled over from season-to-season until one franchise wins the league playoff championship in two consecutive seasons.
  • In the event of a back-to-back champion, the entire Empire Pot is awarded to the owner of the franchise that won the playoff championship in two consecutive season.
  • In the event of a back-to-back champion, the league ends.
  • Note on the Empire pot: Two people in the past felt their money was "stuck" in the league and they felt compelled to keep returning every year because of that. No owner has money "stuck" in the league. Once you pay your entry fee, that money is no longer yours. It belongs to the league. The empire pot in the league is to be paid out to a back-to-back champion or when the league disbands. The feeling of money being "stuck" in a league is exactly that... a feeling. The empire pot in no way, shape, or form belongs in any part to a single owner in the league. It is the league's pot and is only distributed at the league's end. We now put this in the rules so nobody gets mistaken into believing part of the empire pot is in any way theirs or that their money is stuck in the league.


LEAGUE MANAGEMENT SERVICE

SafeLeagues proudly uses MyFantasyLeague as our game play provider (“MFL” or “Game Play Site”). Owners will receive a link and login information to their MFL league after making payment for their league.


OWNERSHIP
 

  1. No owner may have a stake in more than one franchise in the same SafeLeagues Empire league.
  2. If an owner abandons their franchise (either by declaring that they have given up their team or by failing to pay by the payment deadline for the upcoming season), the owner gives up their claim to any and all prize winnings, as well as any and all entry fees previously contributed to the Empire Pot.
  3. If a franchise is deemed to have been abandoned, the ownership of that franchise reverts to SafeLeagues. SafeLeagues will either take control of the franchise for the remainder of the season or SafeLeagues may sell abandoned Empire League franchises at cost, below cost, or to the highest bidder through the SafeLeagues website.
  4. If an owner dies or is otherwise incapacitated, his/her team may be bequeathed in accordance with his/her last will and testament, or if incapacitated, member’s power of attorney. Please see additional details in the section entitled “INHERITANCE.”
  5. If an owner abandons a franchise, that owner may never re-join the same league as an owner or co-owner of a different franchise.
  6. If an owner is caught cheating by collusion, tanking, or any other means SafeLeagues reserves the right to remove that owner from the league.
  7. Co-owners are not allowed for the purposes of paying the annual entry fee or receiving prize money. I.e. one owner must pay the entire entry fee, and only one owner will receive winnings due to the franchise. Co-owners are allowed on the Game Play site.
  8. Owners may not sell their team to another person. All owners must legally go through geolocation and identity verification, so selling of a team from one owner to a new person is strictly prohibited and the team will be taken away and revert back to SafeLeagues.


LEAGUE DEADLINES

The following deadlines must be strictly adhered to for all Empire League franchise owners:

League Renewal Deadline: April 1, 2019 ... TBD for 2020
Each franchise must make their payment for the upcoming season prior to April 1, 2019. If payment has not been received by April 1, 2019 SafeLeagues reserves the right to declare a franchise as abandoned.

  • This rule is April 1 for the 2019 season. It was moved up from previously May 1 due to our increase of 35 leagues to 180. We need to sell orphans before the early May rookie draft to ensure all leagues are filled and ready on time. In 2020 it will likely move up to February. This is a dynasty league, year round interaction and activity is expected.

Annual Rookie Draft: May, after the NFL Draft

  • The annual rookie draft will be held after all league members have renewed for the upcoming season and/or after all orphaned teams have been sold. This will be approximately the first Monday in May. On the rare occasion there are still orphans to be sold, the draft will be delayed until the league is full. If there is a scheduling conflict, the draft may also be delayed.

Roster Deadline: Tuesday After the Super Bowl

  • All franchises must pare their roster to no more than 22 players by 12:00 AM EST on the Tuesday following the Super Bowl. (20 players in: Deluxe Empire: Comeback, Basic Empire: Blitz, Basic Empire: End Around, Premium Empire: Buttonhook, Deluxe Empire: End Zone)

IMPORTANT: The Roster Deadline includes players on Injured Reserve, meaning franchises must remove or drop players from IR prior to the deadline. If a franchise is in violation of the roster limit as of the Roster Deadline, SafeLeagues reserves the right to take whatever action is necessary to rectify the situation, including dropping players from the offending franchise’s IR list.


PAYOUTS

Empire league yearly payouts are as follows:

Basic Empire Leagues ($30 entry fee + $6.95 regulatory fee):

  • Saved in Empire Pot: $150
  • Annual playoff champion: $110
  • Annual playoff runner-up: $40

Deluxe Empire Leagues ($55 entry fee + $6.95 regulatory fee):

  • Saved in Empire Pot: $300
  • Annual playoff champion: $175
  • Annual playoff runner-up: $75

Premium Empire Leagues ($110 entry fee + $6.95 regulatory fee):

  • Saved in Empire Pot: $600
  • Annual playoff champion: $375
  • Annual playoff runner-up: $155

Ultimate Empire Leagues ($225 entry fee + $6.95 regulatory fee):

  • Saved in Empire Pot: $1200
  • Annual playoff champion: $750
  • Annual playoff runner-up: $300
  • Annual 3rd Place: $120

Platinum Empire Leagues ($350 entry fee + $6.95 regulatory fee):

  • Saved in Empire Pot: $1800
  • Annual playoff champion: $1250
  • Annual playoff runner-up: $600
  • Annual 3rd Place: $125


There is a $6.95 regulatory fee to help pay for the regulation and licensing fees that now exist in many states. SafeLeagues pays for licensing and registration in nearly all states that have one and allow fantasy sports to be played. Due to this, there are only 6 states where fantasy sports are banned: Arizona, Delaware, Iowa, Louisiana, Montana, or Washington. We are legal in all other states and Canada. Unfortunately SafeLeagues isn't legal outside of US/Canada.

Empire pot payouts will be determined on a year-by-year basis. The entire Empire Pot will be awarded to the owner of the franchise that wins the playoff championship in two consecutive seasons.

All league finances will be administered by SafeLeagues through the LeagueSafe website. End-of-season payouts will be allocated in accordance with the Terms of Service.

If, for any reason, SafeLeagues ceases the operation and administration of Empire Leagues, each league member will receive a payout equal to one-twelfth (1/12) of the Empire Pot.

If, for any reason, SafeLeagues decides to disband an Empire Leagues, each league member will receive a payout equal to one-twelfth (1/12) of the Empire Pot.
 

ROSTER REQUIREMENTS

All teams are comprised of 22 players (9 starters and 13 bench players), as follows:

  • 1 Quarterback
  • 2 Running Backs
  • 3 Wide Receivers
  • 1 Tight End
  • 2 Flex Player (RB/WR/TE)
  • 13 Bench Spots

A few early 2018 drafts had 20 man rosters (2 fewer bench spots). These leagues are:

Deluxe Empire: Comeback (Year 1)
Basic Empire: Blitz (Year 1)
Basic Empire: End Around (Year 1)
Premium Empire: Buttonhook (Year 1)
Deluxe Empire: End Zone (Year 1)

 

Superflex Empire Leagues
 

All rules apply equally to superflex leagues except starting lineup and roster size. Superflex leagues are leagues in which owners may choose to play a QB in one of their flex spots. The starting lineup and roster in these will be adjusted to:


Superflex Roster Requirements

All teams are comprised of 22 players (9 starters and 13 bench players), as follows:

  • 1 Quarterback
  • 2 Running Backs
  • 3 Wide Receivers
  • 1 Tight End
  • 1 Superflex Player (QB/RB/WR/TE)
  • 1 Flex Player (RB/WR/TE)
  • 13 Bench Spots

Please note, you are NOT required to fill all starting lineup requirements in the draft/auction (start-up or rookie), but your starting lineup must be filled by the start of Week 1. You must submit a valid starting lineup weekly.

After the season has concluded and going into the offseason, owners will have the ability to drop and trade players (making roster invalid). The only requirement is that you are able to field a valid starting lineup by week 1 and each week when you submit your lineup.

From the beginning of the rookie draft through week 1, the roster limit will be increased by 4 players.

Roster Lock

Players in your starting lineup will lock at their scheduled kickoff. That means you can add/remove a player from your starting lineup as long as their game hasn’t started.


Injured Reserve

There are up to 5 Injured Reserve (IR) spots for each franchise. A player must be on the official NFL Injured Reserve list to be eligible for IR. This includes the denotation for IR NFI (non-football injury) or PUP (Physically Unable to Perform). In the event that a player is placed on the Injured Reserve – Designated to Return list by their NFL team, that player may be placed on IR. When re-activated by their NFL team, the player must be removed from IR. If an owner does not remove a player who has been re-activated by their NFL team, they will be barred from submitting lineups until they do. If they miss lineups, they will fall under our tanking rules. Anyone with a “(I)” denotation on MFL is eligible to be placed on IR. We can’t do anything if they are placed on IR but not yet updated on the host site. They do it quickly, but that is out of our control. Owners must wait until the host site has that designation.

SafeLeagues does not control these designations. MFL does. They update their site as the NFL updates. Usually within hours, but definitely within a day. You must adhere to MFL's designation and sometimes that means waiting a small amount of time after the NFL team has made the designation.

A player may be picked up off waivers and be put on IR. Note: you must have an open spot on your roster to acquire the player prior to putting him on IR.

Players with a suspended (S) denotation are not eligible to be placed on IR.


SCORING
 

SafeLeagues Empire Leagues use a PPR-based scoring system. Full scoring breakdown is as follows:


League Scoring System

Stat

Fantasy Points

Passing TD

6 for each

Passing Yards

.04 for 1 yard (1 point for every 25 yards)

Passing 2-point Conversion

2 for each

Interceptions Thrown

-4 for each

Receiving TD

6 for each

Receiving Yards

.1 for each (1 point for every 10 yards)

Receptions

1 point for each

Receiving 2-point Conversion

2 for each

Rushing TD

6 for each

Rushing Yards

.1 for each (1 point for every 10 yards)

Rushing 2-point Conversion

2 for each

Fumbles Lost

-1 for each

Kickoff or Punt Return TD

6 for each

Offensive Fumble Recoveries for TD

6 for each

 

PLAYER DISTRIBUTION
 

SafeLeagues offers Live Drafts, Email Drafts, and Slow Auctions for the initial player distribution method.

For leagues still drafting as the NFL season nears, the clock will be adjusted to make sure all leagues finish drafting in time for the season.

Through 8/31, timer is 4 hours per pick,
9/1 10AM EST: the timer changes to 3 hours per pick,
9/2 10AM EST:  the timer changes to 2 hours per pick,
9/3 10AM EST:  the timer changes to 1 hour per pick,
9/4 10AM EST:  the timer changes to 15 minutes per pick.

We strongly recommend you pre-draft picks as much as possible leading up to the season.

This should make sure all drafts get done on time for the season.

 

Startup Drafts/Auctions

Startup Snake Draft

Franchises will select their players in year one via a snake draft. The draft will be held live online or via email. Each franchise will be assigned a draft slot randomly by the commissioner or draft service.


Startup Live Drafts

Live drafts are run on MFL and come complete with an interactive chat room, a timer to keep things moving, and audio announcements of players as they’re picked. If you can’t be at the live draft, you can still make it work by ranking players in advance using MFL’s pre-draft feature, “My Draft List.”

If an owner does not make a pick before the timer expires, the system will automatically pick a player for the owner based on the highest-ranked available player, on the owner’s “My Draft List” player ranking, and then once that list is exhausted, according to rankings displayed on MFL’s ADP page.

If an owner does not make a pick before the timer expires, the system will automatically pick a player for the owner based on the highest-ranked available player, on the owner’s “My Draft List” player ranking, and then once that list is exhausted, according to rankings displayed on MFL’s ADP page. If you allow the timer to expire twice in a row, your next pick will be automatically made the next time you’re on the clock.

If you are late to the draft room, or have to leave and return, be sure to check and see that auto-draft is not enabled. You will know you’re on auto-draft if the “I’m Away” box is checked (located under the Player List).

Prior to the draft, all leagues will have their draft order randomly generated by MFL once the league has completely filled (you may see a draft order on the site when you sign up – this will change once the league has filled and the order is randomized). The draft will be serpentine, meaning the draft order reverses at the end of each round.

Every owner will have 90 seconds to make their selection, and no trades are allowed before or during the draft.

You must stay within your roster cap at all times. It is a hard cap. If you offer a trade, it's wise to make the players even by including the player you ould drop. If you are drafting and your roster is full; you must either drop a player and pick a new one, trade the pick, let your timer expire, or have the commissioner skip your pick.

 

Live Draft Support

 

Owners are solely responsible for accessing the live draft room in time for their league’s assigned draft time. SafeLeagues will make a reasonable effort to assist owners in getting logged into the hosting site (myfantasyleague.com) and informing people where the draft room is located. After that it is the owners responsibilty to get into the draft room and make their picks on time. SafeLeagues will not be held responsible for late arrivals, technology failures, slow internet connections, etc. A SafeLeagues Commissioner will not be available for live drafts. Should you miss your draft, you will not be refunded. You will need to either play with the team you were auto-drafted or if you choose to quit the league, SafeLeagues may sell your team.

 


Startup Email Drafts

If you would prefer to a serpentine draft over the course of several days or even weeks, you can partake in an email draft. MFL tracks all the details and sends emails after each pick to update everyone on the draft’s progress.  The draft order is randomized, and the draft will begin as soon as the league is full.

The draft timer will be set at four hours per selection, but the clock will be suspended over night from 12 AM EST to 8 AM EST.  In the event an owner allows the time limit to expire, their pick will be automatically made based on MFL’s ADP or the pre-draft function, which allows owners to rank players in their preferred order (to be drafted).

If an owner allows their timer two expire twice in a row, they will be put on auto. They must contact the commissioner to be taken off auto.

Trades are allowed before and during the startup draft.

***Because of the varying times picks are made in an email draft, incorrect picks are unlikely to be reverted by the commissioner. Owners are responsible for entering their correct pick, and ensuring it is the player they want before they hit submit. Please use caution! The commissioner will use best judgement. If you immediately contact the commissioner and the timestamps are within a reasonable amount of time and no other picks have been made, a pick may be changed. For the most part, we will apply a "it's laid, it's played" viewpoint and you may have to live with the mistake.

You must stay within your roster cap at all times. It is a hard cap. If you offer a trade, it's wise to make the players even by including the player you ould drop. If you are drafting and your roster is full; you must either drop a player and pick a new one, trade the pick, let your timer expire, or have the commissioner skip your pick.


Startup Slow Auction Drafts
 

Slow auction drafts will use the MFL auction module for the initial player distribution auction.

Teams will nominate up to TWO players per day for the first 10 days. All nominations must be for $1. After that you may up the price. From day 11-14 you may nominate as many players as you want. After Day 14, no new nominations will be allowed. The auction will take 10-21 days to complete. You are not required to nominate, but there will be no nominations allowed after day 14.

The timer for the slow auction will be set at 24 hours and use a proxy style bidding (ebay style). The timer will reset upon a change in high bidder. There will be no more nominations allowed after 14 days and the auction board will just run out from that point.

Because there is no way to roll back an auction bid to the previous owner, all bids are final. If you make a mistake it cannot be undone. Be VERY careful when making bids!!!

You are not required to field a full roster or starting lineup. You must, however, have a valid starting lineup for week 1.

No trading of auction money will be allowed during the startup.


Rookies in startups starting before the NFL draft

If you are in a draft that has it's startup prior to the NFL draft, The rookies will be included in the startup as free agents.

You must stay within your roster cap at all times. It is a hard cap. If you offer a trade, it's wise to make the players even by including the player you ould drop. If you are drafting and your roster is full; you must either drop a player and pick a new one, trade the pick, let your timer expire, or have the commissioner skip your pick.


Annual Rookie Drafts After Year 1

Each subsequent year after the startup draft, a draft will be held to distribute rookies. This draft will be held either in May once every member of the league has paid for the upcoming season.

Draft Order (rules for the 2020 rookie draft)
The draft order for the annual rookie draft will be determined as follows:

  • Picks 1-6 will be decided by regular season potential points among non-playoff teams. They will go in order of lowest amount of potential points to 6th lowest potential points. Potential points are the amount of points a team would have scored each week had they set a perfect lineup. So benching a stud player for a backup will not help your draft position.
  • Picks 7-10 will be also be decided by regular season potential points among playoff teams who don't reach the championship game. They will go in order of 7th lowest amount of potential points to 10th lowest potential points.
  • Pick 11 goes to the 2nd place finisher.
  • Pick 12 goes to the league champion.

The following criteria will be used to break any ties when determining the draft order:

  • Total Points Scored (fewest gets the higher pick)
  • All-play winning % (lowest % gets the higher pick)
  • Divisional Winning Percentage (worst gets the higher pick)
  • Reverse Order of Opponent Total Points Scored

The annual rookie draft is an NFL-style straight draft, meaning the draft order will be the same as shown above for all rounds.

Prior to the start of the Rookie draft, your roster limit will be increased by 4 roster spots. This roster limit of 26 (*or 24 in the few that have 20 man rosters) will last all offseason until just before week 1. Owners must cut back down to their leagues roster limit by week 1. If you fail to do so, the commissioner will take whatever steps necessary to get your roster within the limit.

You are allowed to trade during the Rookie draft. Trades must be done within your roster limit.

***Because of the varying times picks are made in an email draft, incorrect picks are unlikely to be reverted by the commissioner. Owners are responsible for entering their correct pick, and ensuring it is the player they want before they hit submit. Please use caution! The commissioner will use best judgement. If you immediately contact the commissioner and the timestamps are within a reasonable amount of time and no other picks have been made, a pick may be changed. For the most part, we will apply a "it's laid, it's played" viewpoint and you may have to live with the mistake.

You must stay within your roster cap at all times. It is a hard cap. If you offer a trade, it's wise to make the players even by including the player you ould drop. If you are drafting and your roster is full; you must either drop a player and pick a new one, trade the pick, let your timer expire, or have the commissioner skip your pick.


LEAGUE SCHEDULE

Each league is divided into two six-team divisions. Owners will play every team in the league at least once and two teams within their division twice. The divisional opponents that are played twice will be selected at random before your league’s draft each year.  Tie scores are permitted during regular season play.

The regular season begins on Week 1 of the NFL season and will end upon the conclusion of Week 13.

Divisions and schedule will be randomized each year.


LEAGUE PLAYOFFS

Six teams qualify for the playoffs, as follows: the winner of each division (highest overall winning %) and four wild card teams. In the event there is a tie for a divisional title, a divisional winner will be determined by the following tie-breaking criteria:

  • Total Points Scored
  • Divisional Winning Percentage
  • Reverse Order of Opponent Total Points Scored

The first 3 wild card spots will be decided by highest overall winning %. In the event of a tie, the “Record-based” wild card spot(s) will be determined by

  • Total Points Scored
  • All-Play Winning %
  • Reverse Order of Opponent Total Points Scored

The final wild card spots will be decided by highest total points scored of the remaining teams. In the event of a tie, the “points-based” wild card spot will be determined by

  • Overall Winning %
  • All-Play Winning %
  • Reverse Order of Opponent Total Points Scored

The top two seeds (division winners) receive a bye in Week 14, while the #3 seed plays the #6 seed, and the #4 seed plays the #5 seed. In the event of a tie score in a playoff game, the following tie-breaking criteria will be utilized to determine a winner:

  • Go to the next decimal (thousandth)
  • Highest seed advances

SafeLeagues will do its best to monitor for ties, but owners involved in a tied playoff game MUST contact their SafeLeagues commissioner, so he can apply the tiebreaking criteria to the matchup and determine a winner.

Once winners have been determined for the opening round of the playoffs, the #1 seed will face the winner of the #4 and #5 seed game, and the #2 seed will face the winner of the #3 and #6 seed game (in Week 15). The winners of the Week 15 matchups will then compete in the championship game held in Week 16. The losers of the Week 15 matchups will compete in the consolation game for the third-place prize (also in Week 16).


TRADES

Trading is permitted, all trades will be automatically processed.

If you believe that there is collusion involving a trade or a trade is far too unbalanced, email the commissioner within 24 hours. Preferably as soon as you can. If possible, provide evidence as to why you think the trade was collusive. We understand everyone has their opinions on players and trades, but we can’t make rulings based off if we would personally do a trade or not. Trades that certain owners feel are lopsided happen in every league. We are looking for collusion, and that’s the main reason we will reverse a trade. That said, there are rare cases where a trade is so lopsided that it can be a detriment to the integrity of the league. If a league complains about a trade and it feels too unbalanced and we can't justify the reasoning for the trade, we may overturn it for the good of the league. In all instances, SafeLeagues’ ruling is final and cannot be appealed or disputed.

If an owner immediately contacts us via email within a reasonable amount of time and says a deal was accepted in error, we will reverse that trade as well. It may not be done immediately since we aren’t next to our email at all times, but timestamps will be checked.

Trading of FAAB budget is allowed.

Trading will be allowed immediately once you pay for the league and up until the trade deadline, which is Wednesday, November 20 (8:00 PM EST). This will be the Wednesday before Thanksgiving each year.

Draft picks may be traded, but no more than one year into the future (i.e. in the year 2018, you can only trade draft picks for the 2018 and 2019 seasons). The following year draft picks become available for trade after we roll over leagues on MyFantasyLeague for the new year. This usually happens in mid February.

Lopsided trades are not allowed in the system if there aren’t enough roster spots to process the trade. If you wish to make a 3 player for 1 player trade… the owner receiving more players must drop the player(s) necessary so the trade will fit within their roster limit.


THE CHAMP NO-TRADE CLAUSE

As an anti-collusion measure paired with a difficulty to repeat as champion measure, the reigning league champion cannot make trades of any kind in the subsequent calendar year.

In the event the defending champ abandons his/her team, the new owner will be allowed to trade because he/she will be ineligible to claim the Empire pot (see “Abandoned Teams” below).


TRADE DEADLINES
 

Season Trade Deadline
The final trade deadline for all SafeLeagues Empire leagues is Wednesday, November 20, 2016, at 8 PM EST. This will be the Wednesday before Thanksgiving each year.


WAIVERS/FREE AGENTS

All leagues utilize a Free Agents Acquisition Budgets (FAAB) Blind-Bidding waivers system. Each owner begins the season with a $100 FAAB budget to place blind bids on waived players. To pick up a player who is on waivers, a minimum bid of $0 must be made. The owner with the highest bid will acquire the player, and for the exact dollar amount that was bid. Since this is blind-bidding, other owners will not be able to see your bid amount (and for what player) until waiver claims are processed. All bid amounts must be made in $1 increments.

Blind bidding is not conditional. Simply bid the amount you want on a player along with the player you want dropped (if you have an open roster spot you don’t need to drop a player).

In the event two or more owners bid an equal amount on the same player, the following criteria will be used (in a worst-to-first manner) to break the tie:

  • Total Points Scored (fewest)
  • Overall Winning Percentage (lowest)
  • All-Play Winning Percentage (lowest)
  • Reverse Order of Opponent Total Points Scored

After each waiver claim period is complete, first-come-first-served (FCFS) players will be available for pick up. All FCFS transactions are $0 and nothing will be deducted from your FAAB balance.

Please see below for this season’s blind-bidding and FCFS timelines.

Offseason Acquisitions

Waivers will run weekly on Wednesday at 1PM EST. During the offseason there is no first come, first serve waivers. There are only blind bidding waiver runs each week, no first come / first serve waivers. These will begin after the completion of the rookie draft and run throughout the offseason.

FCFS waivers will start following the last waiver run before the season starts.

In-Season Acquisitions

After the conclusion of Week 1, the first in-season blind-bidding period will run on Wednesday at 1:00 PM EST. At that point, all waiver claims will be processed, and all unclaimed players will be available on a FCFS basis until their respective game kicks off for that week.

Once a player’s game kicks off, they will be put on waivers until the next waiver run on Wednesday at 1:00 PM EST. This schedule/cycle will continue on a weekly basis for the remainder of the fantasy season.

A player may be dropped at any time, regardless of when or how they were acquired.

A player who is dropped may be picked up immediately if the drop does not take place between the kickoff of that player’s game and that week’s waiver run.


ROSTER FREEZE
 

Weekly

All add/drops and lineup changes must be submitted 5 minutes before kickoff for each player involved. This deadline will be strictly enforced on the Game Play Site.

Offseason

*Rosters freeze for all teams after Week 16. The blind bidding process continues during the playoffs in Weeks 14-16, even for teams that have not made the playoffs.

No free agent pickups are allowed between the end of Week 16 and the annual rookie draft.

All franchises must take all players off IR (or drop them) and pare their roster to the roster limit players by 12:00 AM EST on the Tuesday following the Super Bowl.


Undroppable Players


As an anti-collusion measure, there may be a list of players deemed “undroppable.” In all instances, SafeLeagues will decide whether a player was dropped in an attempt at collusion.


ILLEGAL ROSTERS/THROWING GAMES


We are dedicated to ensuring all SafeLeagues are competitive throughout the entire season. The act of “throwing games” (i.e. losing on purpose by submitting a lineup containing injured players, players on bye, or obviously under-performing players) is strictly prohibited. Although the draft order will not be affected by such a move… it creates a win-loss imbalance in the league and SafeLeagues reserves the right to immediate remove any owner deemed to be deliberately throwing games from the league. Teams that are abandoned in this way will be taken over by SafeLeagues and run as if owned by SafeLeagues for the duration of the season. See the section entitled “Abandoned Teams” for further details.

SafeLeagues reserves the right to take whatever action is deemed necessary, including inaction or retroactively setting a lineup, to rectify a situation related to throwing games.

If you believe a team in your league is deliberately throwing games, you must notify your SafeLeagues commissioner via email to address the issue. It is solely up to SafeLeagues to determine whether a team is deliberately throwing games, and to determine the appropriate course of action. In a situation where such a determination has not been made until after games have already started for that week (or previous weeks, in the event the tanking owner is not identified until after they have submitted intentionally bad lineups for several weeks), SafeLeagues may retroactively set the tanking owner’s lineup for the previous week. SafeLeagues will be unable to set the lineup for a week earlier in the season. Players on that team may have changed and may not be available for retroactively setting that lineup.

Player renting is always collusion in any league. It is two teams working together at the detriment of one other team and/or the league. Player renting can be trading a player or players for picks or players and then trading back within the same season. Even if one team acquires slightly more benefit. An example. Team A trades Gurley for a 1st and 4th to team B. A week or two later Team B trades Gurley back for that 1st. Team A keeps the 4th. Even with benefit, player rentals are always collusion in any league. Trading players not on bye for players on bye and then trading back also falls under this. Trading players to one team making a playoff run and then trading those players back after the season also falls under this. Player rentals are always collusion in any league and can not be allowed even once.


ABANDONED TEAMS

When a team has been deemed abandoned, either because of a suspected cheating owner or a non-responsive owner who is no longer actively managing their team, SafeLeagues will assume control of that team. We will do our best to run the team in a fair manner, as to not disrupt the competitive balance of the league. We may find a new owner to run the team.

If needed, the abandoned, SafeLeagues-run team will participate in waiver activity in order to keep a valid, competitive roster, but they will not be involved in any trade activity whatsoever. Abandoned teams that are being managed by SafeLeagues are not eligible to receive prizes.

If a team has been deemed abandoned as a result of not making their entry fee payment prior to the League Renewal Deadline, SafeLeagues will attempt to sell the franchise on the SafeLeagues website and/or via email, social media, or other means.

If the defending champ abandons his/her team, the Empire pot cannot be won in the following year.  In essence, there is no defending champ – the seat is vacated. A new owner may purchase the abandoned (championship) team, but he/she must manage the team for two full seasons in order to be eligible for the Empire pot.


INHERITANCE

If an owner dies or is otherwise incapacitated, his or her franchise may be bequeathed in accordance with his/her last will and testament, or if incapacitated, member’s power of attorney. Inheritance is restricted as follows:

  1. The heir may not be another member of the same league.
  2. No person may be designated heir to more than one franchise in the same league.
  3. If an owner does not have an heir designated in his/her last will and testament, the franchise will be treated as an abandoned franchise. In that event, SafeLeagues will assume ownership of the abandoned franchise and attempt to sell the franchise to a new owner. See section entitled “OWNERSHIP” for more details about abandonment.
  4. The heir must be listed as a co-owner on the Game Play Site.
  5. It is the heir’s sole responsibility to contact SafeLeagues to take claim of a franchise prior to the League Renewal Deadline. SafeLeagues will begin re-selling abandoned franchises after the League Renewal Deadline.


TERMINATION CLAUSE

If, after 20 full seasons, no franchise has won the playoff championship in back-to-back seasons, SafeLeagues will pay out the Empire Pot to each of the 12 franchises in equal proportion, and the league will be terminated.


RULE CHANGES

Only under special conditions (where scoring or standings/playoff seeding aren’t affected), will any rules or settings be changed during the season.

Rule changes that SafeLeagues does not feel have or would have affected how a franchise has constructed their roster, may be changed after the end of the season and prior to payment of the next year’s fees.

Scoring, starting lineup, and roster size changes will not happen.

SafeLeagues will no longer have votes to decide any rule change, even if the league is unanimous in something they want.

Rules are set by SafeLeagues. Payment to play in a SafeLeagues league is an agreement to abide by these rules.

Conduct/Terms of Service

Conduct that is deemed detrimental to the league or to the SafeLeagues will not be tolerated. This includes, but is not limited to, posts and or emails that are harassing in nature and serve no legitimate purpose other than to cause discord within the league or the SafeLeagues organization. There is a difference between expressing viewpoints or likes/dislikes of a league or format and personal attacks toward fellow owners or the commissioner. Also, vulgarity in emails or on the message board will not be tolerated.

Failure to comply may result in IMMEDIATE EXPULSION WITHOUT REFUND. In addition, attempts to negatively impact the integrity of the league (i.e. threatening or outright refusal to submit lineups, partaking in bogus trades, disruption of a live draft etc.) will result in an immediate expulsion, without refund, from SafeLeagues.

SafeLeagues expressly reserves the right to immediately modify, suspend or terminate your account and refuse current or future use of any SafeLeagues service, including the fantasy football service, if SafeLeagues, in its sole discretion: (a) believes you have violated or tried to violate the rights of others; (b) becomes aware of information indicating a safety concern for you, other SafeLeagues users, or the general public, or (c) believes that you have acted inconsistently with the spirit or letter of the Terms of Service or the Official Game Instructions.

Tanking in order to improve draft position is prohibited. Examples include, but not limited to, starting injured or bye week players when you have replacements available, or benching players that should obviously be starting. If you see questionable lineups, contact SafeLeagues by email (safeleagues@gmail.com) prior to players locking in lineups. The commissioner reserves the right to adjust any lineup, if necessary, using the Fantasy Sharks starting lineup guide. Repeated attempts at tanking will result in expulsion without refund.

Failing to submit a lineup multiple times during the season can also result in expulsion.

SafeLeagues contests are subject to all United States laws, and to the SafeLeagues official League Rules. By entering any contest, you agree to abide by the terms of the official rules and by the decisions of SafeLeagues, which are final on all matters pertaining to its games. SafeLeagues reserves the right to change the official rules at any time, in its sole discretion.

You agree to indemnify and hold harmless SafeLeagues, its subsidiaries, affiliates, officers, agents, or other partners, and employees, from any claim or demand, including reasonable attorneys’ fees, made by any third party due to or arising out of your use of, or participation in, fantasy football or other fantasy sports services, your connection to fantasy football or other fantasy sports services provided by SafeLeagues, your violation of the Terms of Service, the Official Game Instructions, or of any rights of another person or entity.

If any provision of these Additional Terms or any document incorporated by reference is found by a court of competent jurisdiction to be invalid, the parties nevertheless agree that the court should endeavor to give effect to the parties’ intentions as reflected in the provision, and the other provisions of such documents remain in full force and effect.

The SafeLeagues Terms of Service, which apply to your use of fantasy football or other fantasy sports services, provide that both you and SafeLeagues agree to submit to the personal and exclusive jurisdiction of the courts located within the county of Hennepin, Minnesota, USA. The SafeLeagues Terms of Service and the relationship between you and SafeLeagues will be governed by the laws of the State of Minnesota, without regard to its conflicts of law provisions.

Use of this website and/or services, offered by SafeLeagues signifies your agreement to this service and usage agreement.

Best Interest Clause

Should circumstances, issues, or problems arise for which a remedy is not stated in the rules... SafeLeagues reserves the right to take whatever actions they deem necessary.